Vinyl still has many, many fans out there. And meanwhile people are trying to make their own vinyls in the DIY / FabLab / Maker-community. The first projects a “vinyl” made with a laser-cutter in maple wood. The sound-quality is how you might expect: not the best. But having such an exclusive item.. why not.

This second project was an earlier attempt to actually produce a vinyl-record on a high quality 3D-printer. The result is visually closer to a known vinyl-record. But also here the soundquality is not the best. But who knows… maybe the community will eveolve on that topic as well. Having exclusively made “audio-printouts” for the turntable is a great thing to have!


Blog - Date published: May 10, 2013 | 0 Comments

donottouch

Do not touch – A lovely crowdsourced video, that makes the audience partly to the director. The mouse-movements of the visitors are recorded and put into the next iteration of the videoclip. Hell a lots of words here, it much more simple to just enjoy the production, for example by clicking here.


Blog - Date published: May 5, 2013 | 1 Comment

Jillian Aversa is a game music vocalist singer and you maybe already know her voice from the remarkable Zircon-Album “Identity Sequence“. She now wants to produce an own album – a concept album with little about atlantis, “self-awakening” and such things.

Maybe the music sounds a little cheesy and esoteric at the first listen. I also though so about at Zircons “Identity Sequence”. But from my experience this impression leaves after some listening. It did at least at the Zircon album with I really listened heavily to.

The project got completely funded after just 12 hours – now bonus-programs are offered if the Kickstarter reach higher points, like Orchestra recordings, videoclips or remix-album.


Blog - Date published: April 23, 2013 | 0 Comments

@><#!!! is the stange name of an interesting project. The foil is an interactive / reactive material, controlled by an Arduino-controller, servo-motors and invisible strings.

This project is an outcome of Vera Hausmann, Till Maria Jürgens and Vitus Schuhwerk. It was made during a two-week design and research project named “TalkToMe” at the Köln International School of Design (Kisd), led by Andreas Muxel. (via)


Research and Theory - Date published: April 14, 2013 | 2 Comments

snesbox contra3

snesbox-default-keys

The site SNESBox is all about Super Nintendo games. With a Adobe flash ready-to-play emulator, you can launch any Super Nintendo game and have a play of Super Mario All Stars, Mario Cart, Contra or Zelda just one click away. People can also load up their walkthrough or speed runs. Everyone then can just enjoy the walkthrough of the game. A nice portal who want to play all this cool games again, without messing with the hardware or software emulators.

Blog - Date published: April 14, 2013 | 1 Comment

Jason Rohrer made a game, that finally crosses the border to concept art. He build a game, that should be played by people “2000 years from now on“.

He made a computer-simulation of his board-game and a special AI, that was able to “modify the ruleset to balance the game”. He did no wanted to play the game himself – this game should be left unplayed until the future.

The last step of the process was to bury the game in the desert of Nevada. He presented this work at the GDC 2013 Game Design Challenge. The topic was “Humanity’s Last Game”. His inspiration came from ancient board games like “Mancala” or catheral builders, who started the project, but never their lifetime could see the finished piece. Read the whole story at Polygon.

Research and Theory - Date published: March 29, 2013 | 0 Comments

This video features a “supercut” of all videogames, that were ever played in The Simpsons. Most stuff to laugh at, but also some very interesting ideas in it. A especially like “Uh no, you’re in Texas”, the highly educational game “Word Jammers” and the golf-simulator at the end of the vid… (via)

Blog - Date published: March 29, 2013 | 0 Comments

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