DoctorM64 gives us the joy of a Metroid fangame, called Metroid: Confrontation. This remake is more a technical demonstration of the self-written game engine, than a full grown game. It feels a little bit like a mixture of Metroid (oh really?) with a good dose of Turrican. The true highlights are, just like in the original game, the insanely brilliant pixelgraphics and the complexity and multimodality of the controls of the player (morphing shapes, different weapons etc) and the game-map-structure.

The complex game engine was completely made with Gamemaker: believe it or not. Gamemaker really shows its awesome abilities with this project.

Get the V1.1 of this game at the development-blog of Metroid: Confrontation.

Blog - Date published: October 23, 2008 | 0 Comments

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