Petri Purho, known to the most people as Klooniegames for his quite successful game Crayon Physics Deluxe (this is also part of the Humble IndieGame Bundle 3 by the way), held a talk at the Assembly 2011. He talks about why “being poor or having no budget is good for making games”. It is about making decisions based upon limitation and how this pushes being creative on the subject of innovation.

Blog, Research and Theory - Date published: August 7, 2011 | 1 Comment

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