N3D mesh example
Groundbreaking news on Nintendo DS homebrew development! Peter Schraut wrote an library in his own words “an abstraction layer for the Nintendo DS 3D hardware, to
be used with the homebrew devkitPro toolchain. The interface is designed to
be very similar with Microsoft’s Direct3D API”. The documentation is available and on the official website some examples waiting to be explored (also look here).
N3D code example
[via]
Just a minor correction. This library is for the devkitARM toolchain provided by devkitPro. There are currently 3 toolchains provided by devkitPro which are for PSP, Gamecube and one for many ARM based platforms including the DS.
Dave
Posted on August 31st, 2007 at 22:39