The release of Cave Story for WiiWare is coming nearer. Rumours tell about April 2009. This game is one of the roots of indiegames, and artwork, atmosphere, story and gameplay – still a benchmark for 2D related games for today. This is a fan-video made by Nakonostudio, worth be watching. Careful, the music is a catchy song. And can be downloaded here.

(via TIGSource)

Blog - Date published: March 20, 2009 | Comments Off

polytron-t-shirts

Polytron, the fresh new company behind Fez, released a series of t-shirts that really rock. This guys know how to create value with unique stuff. Visit the Polyshop 0.1.

Update: The shop is currently down, while Polytron is doing some maintenace.

Blog - Date published: March 19, 2009 | Comments Off

Spore API:

To make your own Spore Apps start here. The quick reference sheet below lists all the web services and data available to you. Download our sample code and extend it to build your own apps.

They feature everything interesting possible: Flash, Processing, php, Mathematica, Python. Thanks for the hint.To get an idea of the applications able, look at the gallery. Somehow like social networking or web 2.0 for artificial creatures. More Spore on Digital Tools: experimental prototypes.

Blog - Date published: March 16, 2009 | 1 Comment

The NES-Emulator FCEUX got an interesting feature, that I did not seen anywhere else. With drag and drop you are able to move single objects and sprites where you want the to be. Oh lord! Never have to mess around with screaming nerves on that ugly unfair area, you are unable to solve – and you always loose all of your remaining lives. Want to get rid of this stinking enemy? Just throw that guy into the wall!
Somehow this feature also adds a layer of meta-gaming into the NES-games. Literally re-play your old and favourite games. Hm… like an level editor in the fly. Or new multiplayer-modes: one on mouse, the other on joypad/keyboard. Really interesting thing. Have to mess around with it.

via Superlevel, Retromag

UPDATE: Thanks Peter for putting the link to THAT one. The Open Emu looks like it wants to be the most sophisticated emulator around. Also with lots of experimental type of functionality, that will make exploring games fun. Just look at this screenie of the upcoming stuff:

open-emu

Blog - Date published: March 16, 2009 | 5 Comments

atari2600

Second reading tip on Wired today! An interesting about the Atari2600 hardware and hacking techniques, that the programmers used back in the days. Basically they had to use to the freely designed techniques, because the hardware had no frame-buffer. The programmers became “real-time riders of the videobeam”.

“The Atari VCS had a miniscule 128 bytes (that’s bytes) of RAM, not nearly enough for a frame buffer. So programmers had to generate graphics literally in real time, drawing on the screen as the television screen’s electron gun was passing over the tube.”

racing-the-beam-book

The article is wrapped around a new book from the MIT Media Lab, called “Racing the beam“, completely dedicated to the Atari 2600 hardware, written by media studies professors Nick Montfort and Ian Bogost.

More about this interesting technique and the book at Wired.

Blog - Date published: March 14, 2009 | 1 Comment

Done. Gave some credit to the designer of the “Twitter bird”. He sold this artwork via a stock-service (iStockphoto) for about 2 – 8 Dollars, Wired says. At least all legal.

Oxley at first did not even noticed, that his bird was used for Twitter – he got aware of it, as some staff member was asking him, if he can animate the bird. That was back in the days, when Twitter was not popular like today.

Oxley seems to be a fair kind of guy. He kindly asked, if they could gave him credit for the design at the webpage on Twitter. It did not happen. Still all is legal. He is fully aware of the things, that are happening. As asked, if he is happy with the situation or if he feels hurt, Simon Oxley said something beautiful:

“I believe a designer can only be ‘hurt’ when they stand in line – instead of constantly seeking new inspiration and producing new things with their ever-increasing experiences.”

And here is Simons Webpage: I do Kung Foo.

(via Wired)

Blog, Research and Theory - Date published: March 13, 2009 | Comments Off

cc01_compilation_cover1

Time to unveil some more of my activities, I am doing at the moment. Just right now I am planning with some upfront people a conference and festival for the “future of free licences”, called the Cologne Commons. Today we put up a first compilation of netmusic – just to give you a direction of what to expect (direct download .zip here). The festival will be held on the 12. – 13. June 2009 and feature speakers, panels and live-music as well. Website is in German (we work also on a little translation).

cologne-commons-logo-badge-shiny

Blog - Date published: March 12, 2009 | Comments Off

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