triangulation-blog

Discovered a blog on new media art, called “Triangulation Blog“. It is focused on experimental, contemporary, technology-driven art, lately focusing on digital environments and internet based art. An excellent place on the web, so put it into your RSS-reader!

Blog - Date published: October 7, 2012 | Comments Off

melissa-barron-activison

The artistic work from Melissa Barron features a melt of game-art, crafts and glitch aesthetics in a clean and sober design. I think the works are mostly about transforming media to reach new viewpoints and artifacts, that are able to stand there on its own. Recommended!

Blog - Date published: October 7, 2012 | 1 Comment

c4ios

C4 is the name of a new “Creative Coding Framework” for iOS. It is entirely written in Objective-C, looks very polished at the first glance and remembers on simple and clean things, you might kow from OpenFrameworks. I expect to get the things done as elegant and quickly like using OpenFrameworks or its older brother Processing (that is currently getting a Android and JavaScript makeover!).

The URL of the project is as easy as C4iOS.com. I didn’t got into the technical details yet, but it looks, that C4 does a highly specialized encapulation of objects and enhances them, like doing lines, typo, movies, fonts, colors and openGL. This are things, that you can do with Obj-C and UIKit as well, but I expect it to do this with C4iOS faster, more flexible and in the end more elegant. Anyway… Here is the C4iOS site with some examples. Others like to read a little more about the backgrounds of this project at the Creative Applications Weblog.

Blog - Date published: September 19, 2012 | 2 Comments

A very nice music video, featuring original electro vibes, neo-retro asian-hitech dreams, software-robot-avatar and astounding colors with blurred glitches all over the place – and blurred sounds as well! Really enjoyed it! Directed and produced by The Great Nordic Sword Fights. Song taken from TV Dream EP, released on FOFMusic.

Blog - Date published: August 23, 2012 | Comments Off

A short, but essential video about all this little hidden games, we somehow used to play (and still do). Add your own! #gamesweplay Video by Follow the Foot.

(via Krystman, thx!)

Research and Theory - Date published: August 23, 2012 | Comments Off

reaching_finality

A neat small browser-game for people who are into, zelda-clones and nice pixellated graphics. This game called Reaching Finality was made by Cory Martin in two weeks for the Stencyl Jam 2012 competition on Newgrounds.

The game itself doesn’t add anything innovative, but there is something really well balanced, that makes this game fun to play. It’s the dose of the enemies, the music and sound effects – even the used colors of the pixel art. A great game to fiddle away 30 minutes of time!

Games - Date published: August 19, 2012 | 2 Comments

BACKUP12-Platine-Festival-Compilation-Cover

Besides the “Evoke“, the Gamescom and the Game Developers Conference Europe, there is another fine event, that established itself within the “Cologne Game Week” in mid-august. It’s the Platine-Festival – a still fresh off-festival for game art, media art and related art and music (now in its 3rd year). To get you an idea of things to expect, feel free to download this free CC-teaser-compilation, called BACKUP12.

It features a great selection of chip music tunes. A really fresh selection!! I especially like the tracks “Expelling Bee“, merging distorted guitar with chipmusic and the “Chango Island” – a nice dub-remix of one of the Melee-Island tunes you probably will familiar with if you ever played Monkey Island.

A great compilation and a great event, too. Just don’t miss it. The big party will be tomorrow (Thursday, 16. 08. 2012).

Blog - Date published: August 15, 2012 | 1 Comment

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