Make Pixel Art is a very promising-looking online-pixeleditor that is currently in its beta-testing-phase. It has got not only a very neat look and feel, but also very concise designed features. There is for example a “shop”, where you can browse artworks of other people in order to paste it into your own artworks. Or a “cube-tool”, that lets you draw lines, that suit isometric-look of pixelart. There is also a version planned for iPad. Really, really promising looking project!
This is a talk of Marius Watz from the Eyeo Festival. It about code, form, art and code as a form of art… ;) (Sorry for this pun.) Indeed code and code as an expressive artistic medium is one of the topics, that really interests me right at the moment. There will be stuff going on by the way, I will post some news in few weeks. (Just a hint, I work on a scripting-framework for FabLabs and CNC-machines). Okay, enough from me, let’s roll the talk!
Title-Scream is a quite minimal website, an El Dorado for 8-bit and 16-bot game lovers, pixelartists and designers. It is a collection of colorful start screens from console-games of the 8-/16-bit era. Some of the screenshots are animated. There is also some stuff to discover: between well known games like Tetris or Mega Man there are screens of games I never heard of before – like for example some rare games from Japan or the US. (via Buro Destruct)
Blog - Date published: October 3, 2011 | Comments Off
The Fach & Asendorf Gallery calls itself the “the major online exhibition gallery for net.art, media art, digital madness and satisfaction“. And indeed they feature some very interesting works and positions related to animated gifs and net-art. Just have a browse and enjoy this fresh media-art! They are also on Twitter. (via Althausen)
Blog - Date published: September 25, 2011 | Comments Off
The Mozilla-Labs had a browser-demoscene thing going on. The task was, to create demos for the WebGL-language, due to push the bounderies of open web-technologies further. Three weeks ago, the results and the winners were declared. I think it is best to directly go to the demo-gallery and browse all submissions.
Blog - Date published: September 25, 2011 | Comments Off
It’s been a while, since the “Dot-Cubes”-Project from Michael Maria Tichy seen the light of the day. It was a pixel-art comic about different web 2.0 aspects. After some successful month, it went silent about that project. But some weeks ago, Michael told me, that he relaunched the concept again: With the Cubies. The latest work is a chipmusic inspired Oktoberfest-song with a neat pixel-animated video and lots of remixes. To connect, you can follow the Cubies-facebook page.
Blog - Date published: September 25, 2011 | Comments Off
I was searching for an app for the iPad, where you can creative code in a Processing-style. This app should also work offline – so as a standalone-app. I was really skeptical to find something that would fit my needs. To my very surprise I found two apps that are more or less exactly what I want. The the third app is a online-Processing-app that unfortunately needs an online-connection.
1. Coders for iPad
Coders (AppStore-Link) is a BASIC-style coding app, that is very well made and targeted at “learn to code“. Its design is close to the processing-way of thinking: get results in 2D-graphic coding as fast and convenient as possible. The app itself wraps around the lua-scripting language (as you might know, Apple allows to embed lua-interpreters apps on the AppStore). Coders is really straightforward, simple in its design and even animations are possible. There are good tutorials and a reference as a part of the app. Unfortunately the reference is not available online, so peeking the API before buying is not possible. But I can really suggest this app for people who like to “holiday code” some animated graphics on their iPads.
2. Paragraf for iPad
Paragraf is an GLSL-wrapper, that lets you edit and run GLSL-shader-scripts right on the iPad. Its design is simple and straightforward as well. There is a bunch of examples shipping with the app, to play with and build upon. You can use the build-in camera to get realtime video-material. There are short tutorials and examples that comes along with the app, but not a reference. The developers promise to enhance this tutorials in future versions. Best thing is that this app is available for free. This app works offline, too, and is great for learning GLSL.
3. Processing in Safari: HiperPad
If you got online-connection than you can use HiperPad (link to Processing-forumthread) to run real Processing-scripts on the iPad. It’s a web-app that wraps the Processing library around JavaScript running in HTML5. Every script is send to the server, interpreted and returned to the browser. That’s why you need online-connection to use this app. The good thing is, that you can make an app-icon on the iPad’s homescreen with the Safari-bookmark. If online, it’s like having Processing similar to a native iOS-app.
Update: You surely will love to check out Codea (renamed from Codify) and Shaderific as well.