The Evoke2011 featured some really interesting animation-contributions, that I just want to highlight at this place.

The Anger of the Ape

db0000000002 (dagboek 2)

Jonnys Journey

Blog - Date published: August 16, 2011 | Comments Off

The Evoke2011 is done and it was once again really much fun! There were lots of wild-compo contributions and the party itself with greate music by DJ Storno and others worth highlighting. Here are some of the demo-contributions:

virta by Brainstorm & Ümlaüt Design & Traction

RED by BluFlame | 4k

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Blog - Date published: August 15, 2011 | Comments Off

Petri Purho, known to the most people as Klooniegames for his quite successful game Crayon Physics Deluxe (this is also part of the Humble IndieGame Bundle 3 by the way), held a talk at the Assembly 2011. He talks about why “being poor or having no budget is good for making games”. It is about making decisions based upon limitation and how this pushes being creative on the subject of innovation.

Blog, Research and Theory - Date published: August 7, 2011 | 1 Comment

The Assembly 2011 Summer is taking place right at the moment. But the compo-entries already available on YouTube. Thanks to the internet! Dark palettes seem to dominate this years entries.

Here are just some works that look great. Watch more at the AssemblyTV-YouTube channel.

Spin by Andromeda Software Development

Fermion by Kewlers

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Blog - Date published: August 6, 2011 | 1 Comment

In the Top 20 of the Wikio UK Gaming Blogcharts Digital Tools made it up again to place 15! We love you for that!! If you have interesting content, that should be featured on this blog, don’t hesitate to write me an email!

Support this blog, by tweeting content, like it on Facebook or better by linking to this blog.

And here are the charts:

1 VG247
2 The Guardian – The Gamesblog
3 Computer And Video Games
4 TheSixthAxis
5 Dealspwn
6 Middle East Gamers
7 gamrFeed
8 PS3 Attitude
9 Mainly About Games
10 The Average Gamer
11 Critical Hits
12 WireNinja
13 Xbox-Scene News
14 Cliffski’s Blog
15 Digital Tools
16 Critical Gamer
17 Sketchtasticness
18 Satan Sam.co.uk
19 Gaming Daily – a pc gaming blog
20 The Saturn Junkyard

Ranking made by Wikio

Blog - Date published: August 4, 2011 | Comments Off

bjoerk biophilia ipad

Just in case that you missed this app: don’t miss this app! It’s the newest artistic approach from Björk, who decided to walk new ways once again. Not only musical, but also in the format of choice: The new album “Biophilia” comes as a whole iOS app (so iPhone, iPod and iPad). It tells a story about the universe, the creation of it and is very strange and unique. The app itself is something like a 3d-browsable small universe, where you can visit stars and planets that represent the single tracks from the album.

But there is more to it! Every track has lots of information like lyrics, background text, a visual music score with lyrics (!) and also a music score of each single track to play along (!!). On top, there will be a special-made mini-game or interactive animation for each single track. The app comes with one initial track for free. All other tracks will be available by in-app purchases. There is the option to pre-order all tracks and mini-games for 7.99 Euro as in-app purchase.

bjoerk iphone

bjoerk biophilia minigame

Blog - Date published: July 24, 2011 | 1 Comment

The Quote-Unquote blog features interviews with indie-game-developers – almost a must read for everyone. Much of things to learn and explore. For example Adam Atomic says about the polishing of games something, that I think is really well said:

“If prototyping is the process of experiments and accidents and exploration, then polishing is the process of analyzing whether each of those experiments or accidents helped or hindered this particular game. We can visualize a prototype as a 2D sine wave. The crests are areas of the game that stick out in a bad way, that need to be sanded down or chopped off entirely. The troughs are areas of the game that are incomplete or under-explored, and need to be filled in with interesting things. The end result is that instead of a wobbly sine wave, we have a nice smooth surface.”

Blog, Research and Theory - Date published: July 24, 2011 | Comments Off

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